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| Quick Infos
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version 0.6
snaps 2002 08 20
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News
GStaris 0.6 is out !
January,8 2002
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Absolute0
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Hey all !
Err how to say that ^^ GStaris 0.6 is out !
There's a lot of progress in all the part of the plugin :) and he was entirely rewrited so all is new.
Now GStaris is OpenSource under GPL licence.
Go to the download section to download all the files !!
There's a screenshots packages (1Mb) of a lot of working (more or less) ps2 demos. So if you don't want to try you can see what's new ! ^^
Seeya ^^
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Happy new year ! ^^
December,31 2002
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Absolute0
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Hey all !
I hope this year was great for all of you, full of emulation and so... ^^
And i also hope next year will be greater ! Héhé :)
Ok i leave ya i must finish the new version of the plugin... remember, release is soon ! So stay tuned ! ^^
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Xmas time
December,26 2002
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Absolute0
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Ok i'm a little late for release (busy) so i just post some screenshots.
Go to the screenshots section to see them.
And by the way i think it's Xmas in a lot of countries (like here) so Merry Christmas !!
Héhé...
Ok i leave ya and i hope i'll release soon, i just need to fix some bugs and finish the blend function....
Well seeya !
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GStaris 0.4
September,22 2002
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Absolute0
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Hi !
I heard you wanted a new release, you have it now ! :)
And what's new ?
- Fixed [PSMT8*CSM1*PSMCT32] texture format (ps2mame title !)
- GSprocessTexture rewrited, should be more compatible.
- Added mipmapping support
- New menu, without flickering :p
- Added Texture Viewer in menu
- Now the cursor will be available only in windowed mode.
- Fixed keep ps2 ratio mode, fixed screen centered bugs, etc...
- Texture format added: [PSMT4*CSM1*PSMCT16] [PSMT4*CSM1*PSMCT16S] [PSMT4*CSM2*PSMCT16]
[PSMT8H*CSM1*PSMCT32] [PSMT8H*CSM1*PSMCT16] [PSMT8H*CSM1*PSMCT16S] [PSMT8H*CSM2*PSMCT16]
I still need some demos to test...
- Sprite code correction (psms,ps2mame,others) ; now it's like the GSsoft plugin.
- A lot of optimisations - speed is really better (5-10 fps with some demos).
But the following additions will slow down the emulation of some demos :p
- New updateTexture checking code (psms games works! - soundcheck text colors works! - colors15 textures begin to work)
- new drawing code (for Point,Line,Triangle,Sprite) - faster, more compatible
- fixed 1fx alpha blending
- fixed PRIM register bug (plasma_tunnel)
- Added 'Missing stuff Fix' for 1fx,pillgen and maybe other demos
- Added FBfix 3&4, now FBfix is displayed in main menu, now you can change FBfix dynamically using 'End' button
- Fixed a bug when shutdown emulator without ESCAPE button (thanks Seta-San)
- Internal changes and code cleaning.
Heh want to download it ? Ok let's go !
*** Download GStaris version 0.4
*** Download GStaris version 0.4 with log tool
Don't forget to report me your comments !
See ya !
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I found a webmaster :p
August,27 2002
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Absolute0
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Heya !
The topic explain all :).
Thanks for all the submissions.
I'll not reveal who is the winner because i want to wait the new homepage :p
Well see ya!
Absolute0
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I need a webmaster
August,21 2002
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Absolute0
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Hey,
I need someone with knowledge of php to build the GStaris homepage.
If you want to help me, just email me, with some example of what you have done.
Another subject, you can see some new screenshots in the screenshots sections.
See ya!
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GStaris 0.3 dedicate to ryô's birthday
August,10 2002
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Absolute0
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Salut!
Je dédicace cette version de GStaris à un de mes amis, ryô. Bon anniversaire ! :)
Une petite surprise t'attends dans le README.txt ... j'espère que tu vas apprécier :)
There's two different plugin with this release, the first one is the new GStaris OpenGL. The second is the new GStaris OpenGL with the log function activated and with a tool called the LogViewer.
If you want to help me, you can download the GStaris with log tool, and if you find a bug maybe you can send me the log file. Read the GStaris log tool README for more details.
Well you want to know what's new ? Ok just read the following:
* New z calculation (thanks saquib, for giving me the beginning of my actual code)
* Fixed jasper
* GIF correction
* 'About dialog' changes
* [PSMT8*CSM1*PSMCT16] & [PSMT8*CSM1*PSMCT16S] texture format added - need a demo to test :)
* pillgen;psms;soundcheck;1fx correction > Frame Buffer Fix 1
* 3starsII > Frame Buffer Fix 2
* alpha blending correction - now alpha blending is enabled by default
* Added experimental 'Keep ps2 ratio' (report me your comments)
* Now in non-stretched mode, screen will be centered (report me your comments)
* New scissoring code, with hardware&software support (a little part is missing)
* TEX1 register partially added
* STQ correction - works better, not perfectly
* New sprite clipping code (bytheway,demo2d,...)
* Added RGB24 -> RGB32 conversion in IDTwrite (3starsII title,...)
* Added RBG16 -> RGB32 conversion in IDTwrite (soundcheck tunnel,jum1,...)
* Compatible with the old and the new GS defs
* Fixed crash when using alpha blending code on old video cards (thanks asad)
* Fixed the bitbltbuf.dbw==0 bug (not the asad's fix, but another based on his fix)
* [PSMT4*CSM1*PSMCT32] texture format fixed (soundcheck & ps2mame text ; [i said bytheway in 0.2 changelog, it's an error sorry])
* Internal changes.
Heh you don't understand what's new ? :) Here are some screenshots from 1987, jum1, ps2mame, 3starsII and soundcheck:
Well you can download now :)
*** Download GStaris version 0.3
*** Download GStaris version 0.3 with log tool
See ya!
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Time to release !
July,8 2002
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Absolute0
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Hey,
I just uploaded the new release of GStaris (version 0.2). Compatibility is really better, so i just need to say: test it ! :)
I would like to thanks all the people who support me, and the people who report me bugs.
Here's the last changes:
* Bug correction with the textured sprite primitives (turnip)
* Added a texture format used by 'bytheway' (if i remember well) & 'soundcheck' [PSMT4*CSM1*PSMCT32]
* STQ texture coordinate added
* Correction of a silly bug in the XYZ__ registers (hi shadow !)
* Added 'Display Fps Count' to display the menu (can be displayed also using Inser)
* Added 'Polygon Mode' to choose the polygon draw mode: fill,line,point - for debugging
* Added 'Stretch Mode' you know for what :)
* Depth test (z) bug correction (3stars,...)
* Fixed fullscreen mode
* Added partial texture function support
* Added a texture format used by ps2mame [PSMT8*CSM1*PSMCT32] - bugged :)
* GSprocessTexture function correction (ps2mame) - (hi shadow !)
* IDT (Image Data Transmission) correction - space, turnip (init text)
* Added 'Resolution' to choose the resolution
* Snapshot code correction
* Added 'Force 75 Hz [Fullscreen]' - can be useful
* Fixed drawSpriteT func (boredom)
* New RGBA code - compatibility is better
* VERY partial alpha blending code
* Added depth test in sprite drawing (drawSpriteZ ; drawSpriteTZ)
* New primitive drawing function selection - faster with some demos
* Complete alpha blending code (buggy)
* Added 'Enable alpha blending' to choose beetween the very partial code and the complete code
* And many and many little corrections and optimizations :)...
Download it here.
See ya!
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The beginning...
June,17 2002
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Absolute0
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Hi,
I'm Absolute0, and you don't know how i am. Well it is the first project i have in the emulation scene and i hope you'll like it.
I'm the autor of GStaris OpenGL plugin : a GS plugin for ps2 emulators (pcsx2, ps2pe, maybe others ?). It use hardware rendering so you'll have a great speed render.
Go to the download section to download it, and send me your comments at my email address.
See ya !
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